aunt_zelda: (Default)
 Last night I messed up my sleeping schedule and today I suffered for that. Work was ok, though. Dinner was fantastic. And now I'm playing more Echo Bazaar!
I seduced an artist, and then I spent ages figuring out the money system and the bazaar so I could sell stuff and buy a fighting weasel. The selling-stuff process is not set up very well, and confuzzled me very much yesterday and I think that caused me to lose a lot of money by accident. Well, now I know, and my weasel won me money! Yay! 
aunt_zelda: (Default)
 Today I did something foolish that made me incredibly happy. 

I discovered that there IS something good about Facebook: you can join Echo Bazaar!
I broke out of prison! I insulted a poseur and Bohemians bought me drinks! I started to seduce an artist! I inspired the city to save kitties! I found lodgings! I was nice to a squid-faced man! He gave me a fish!

Seriously, though, this game is badass and awesome and hilarious and it made me so very happy and excited and yeah, it's wicked addictive and I didn't get much work done during my breaks today, but I'm ok with that. I've had a tough couple of months and my deadlines are manageable and Echo Bazaar is one of the best things since toast. I mean, it takes place in whacky steampunky-magical underground London THAT WAS STOLEN BY BATS! YOU CAN PLAY AS A PERSON WITH NO DISCERNIBLE GENDER! YOU CAN WRITE HORRIBLE POETRY! YOU CAN EAVESDROP AND SELL SECRETS! YOU CAN SAVE KITTIES!!! 

I've discovered that even in a turn-based strategy game where you're encouraged to be a horrible criminal, I can't shake my sense of honor. I tried to drive away a mob from a Rubber Man even though my "Persuasive" meter was too low, and I was perfectly capable of just nicking his stuff while the mob beat him up (or worse.) This got me labeled as "Magnanimous" by the game, which made me happy. That's the thing about Echo Bazaar, every action you take, no matter how under leveled or ridiculous, gives you bonuses. There's no: YOU FAIL, YOU SUCK, YOU LOSE EVERYTHING! (At least, not yet ...) If you don't achieve your goal you still get experience. I love that they outright say that you learn more from failure, that's a philosophy that's been drilled into me since I switched to a school where the teachers actually give a damn about their students. It gives the game a good sense of depth without feeling like they're holding your hand. Actions have logical outcomes.

But really, they had me once I realized "It's like Neverwhere but in Victorian times!!!"

Check it out, just keep in mind that it's worse than tvtropes in the way of sucking away your afternoon.

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aunt_zelda

April 2025

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